Hate: People who omit the H sound from words that start with H such as..."Youman" or "Youmor" or "Youston".
Don't: People who add "er" to the end of words that end in O such as "Potater" or "Tomater"
Things I hate, Things I don't
Monday, February 12, 2007
Posted by Rod Nunez at 9:17 PM 0 comments
Labels: Things I don't, things I hate
Somebody Help Me.
I have a confession to make....
....I'm addicted to Gran Turismo 4. That's right, Gran Turismo, one of the game series' I've critizised the most.
It all started like this, for some reason I felt like playing a racing game, all of my racing games are on the Xbox and it, of course is broken. For about a week I kept fighting the urge to race, until finally on a trip to Best Buy I broke down and decided to get one...I went over to the Greatest Hits section and saw Gran Turismo 4 and Midnight Club 3. I already have Midnight Club 3, so of course I figured "eh, what the crap" and picked it up and went on my way home.
I popped it in and at first what I expected to happen happen. I was bored, I was frustrated, I turned that crap off......then turned it back on. I drove around my '83 Civic, very poorly and constantly finished last, I got frustrated and turned that crap off.....then turned it back on. I couldn't get it, I sucked at the game, my car is horrible but I couldn't stop playing. I even liked B-Spec mode which is pretty much just watching your car race.
I thought at first, "NAh I just don't have anything else to play" but then Winning Eleven came out...and I've played it for about 2 hours. I just keep popping Gran Turismo 4 back in. Finally, I've come to accept it...I like Gran Turismo, I suck at it...but I like it. There's just something very relaxing, almost entrhalling about driving a 95 Integra around Nurburgring over and over and over again.
I'll play other games...eventually, just lemme master these stupid license tests.
Posted by Rod Nunez at 8:03 PM 0 comments
Labels: addictions, games, Gran turismo
God of War II
Wednesday, January 31, 2007
WOW!!
...I can't wait for this game....seriously...wow...if you go to gamevideos.com they have the whole first level on there..I just chose to see this first part because I didn't wanna spoil all of it...but seriously...wow.
Posted by Rod Nunez at 1:41 PM 0 comments
Labels: awesome, God of War, Hype, video
Things I hate....and thing's that I don't
Friday, January 26, 2007
Those geniuses that when they approach any sort of boombox,car radio,sorround system, TV etc. at an electronic stores they see it fit to raise the volume to ridicoulosuly large level.....seriously. Now for something that I don't hate...Homer Simpson as a food critic.
Editor: [laughs]
Homer: Well, what do you think?
Editor: This is a joke, right? I mean this is the stupidest thing
I've ever read!
Homer: What's wrong with it?
Editor: You keep using words like "Pasghetti" and "Momatoes" You
make numerous threatening references to the UN and at the
end you repeat the words "Screw Flanders" over and over
again.
Posted by Rod Nunez at 9:58 PM 0 comments
Labels: homer, the simpsons, thing's I don't, things I hate
Dynasty Warriors
Thursday, January 04, 2007
Why do these games sell?
...Honestly. What's going on here? There's like 5 million Dynasty Warriors games out there and each of them seem to sell pretty well, I mean they've kept KOEI afloat and now even a Gundam Dynasty Warriors is coming out. I really can't find the fun in these games, you have button mashing and then your running, and then button mashing, and then OH NO some Chinese Horseman Awesome General boss fight hit the X button 5 million times!!!! Not to mention the horribly bland graphics some of these games feature. Etc. etc. I just don't get it.
This however raises a valuable question, the concept behind dynasty warriors is awesome. Hundreds of enemies and you being the awesome field commander that tears it up and becomes a hero but in execution the game becomes dull and repetetive. How can this genre be fixed? A game which I think was a pretty good step in the right direction was Kingdom Under Fire: The Crusaders by Korean developers Phantagram.
This game features alot of the same gameplay as the Dynasty Warriors games do, meaning you have to press a button a whole lotta times KuF takes it a little bit further though and integrates a bit more of an RTS element to the game, throughout the game you also control squadrons of Enginneers, Cavalry, Zeppelins,Archers and other units you don't however control them directly but instead a mini-map showing the area pops up and you move them through there giving the game a bit more of a strategy element. One aspect which I particularly liked is when controlling your Archers if you have them shooting into the sun their accuracy will decrease which makes you think a little bit more before doing something. Another little thing that I particularly liked about this game was when moving your squads you can change how spread apart or close they are to each other, which becomes an important part of the gameplay because when being attacked by archers or cavalry it is better to be close together, but that slows you down, when controlling archers and you want to light up a forest it's better to be spread apart, or when controlling cavalry it's better to be spread apart. Such little aspects like this advance the genre in an interesting direction. KuF though, ultimately falls into the same pitfalls that huant Dynasty Warriors and it becomes repetetive.
Brawlers are repetetive, it's a fact. Just because they're repetetive though does not mean they have to be dull. I believe the problem comes from the control schemes of these games, perhaps a change in control scheme such as controlling individual sword slashing 1:1 with one of the joysticks, or other ideas that are not as stupid as this one might "fix" this genre which is honestly not in need of a fixin'(it's still selling well) just more of a reimagining or renaissance if you will. Another idea is implementing music more closesly into these games, imagine this....The level starts a simple background tune is playing, as you're beating endless waves of dudes, with each awesome kill you make a cool sound is created that complements the song, as your combos increase and uninterrupted kills go on the sound crescendos and gets more complex until in the end you've created an awesome symphony of death....In this way even though the action is repetetive the results are not and instead of just having the same ol' death animation playing throughout there's a better result which motivates the player to keep on going.
In the end maybe the brawler genre in this new era of 3D games will just continue on its way and developers will have the if it's not broke don't fix it policy...but hopefully this will not be the case and someone will come up with some new re-imagining of the genre.
Posted by Rod Nunez at 11:15 AM 0 comments
Labels: brawlers, game ideas, why???
The Future of Gaming (in 1981)
Tuesday, January 02, 2007

This is just pretty awesome, I dunno exactly what book or magazine this is from but it's pretty spot on. Handheld gaming, sport games, recreating wars, long distance multiplayer, and more than two players (MMORPGS) the only one that was a lil' bit off was the Gaming Cubicle but there are some pretty fancy arcade cabinets out there. I will now go on record and make a prediction about how games will be in 20 years....Smell will be an integral part of gaming, and games will receive low review ratings for not generating accurate smells, not only that but handheld games will be twice as powerful as consoles, Miyamoto will be cryogenicaly frozen. Nintendo will still be doomed, and Sony will release yet another failed storage medium while the newest iPod is the best selling gaming device.
Posted by Rod Nunez at 12:39 PM 0 comments
SCHWEET.
Thursday, December 28, 2006
OH CRAP NICEEEE...
...check it, New TMNT Hi-Res Movie Stills
...Awesome.
Posted by Rod Nunez at 9:54 PM 0 comments
Christmas 2006

So I thought I'd let all my loyal readers in on what I got this Christmas, and here we go
Michael Jordan cologne(schweet)
Old Spice Cologne(harvested from real spice girls)
UTEP beanie(much better than those NMSU beanies)
Artsy Picture frame(picture included)
Animal Crossing DS(Tom Nook will one day be overthrown)
30 in Cash Monies
Not a bad haul at all. So after Christmas I hit the sales and here's what I made off with.
Monster House DVD
Bomberman DS
Advance Wars DS
Karaoke Revolution Party
SD Card Reader
The cool part is all of these were ten bucks except for KR which was one million dollars........it was 20 bucks.
Posted by Rod Nunez at 9:37 PM 0 comments
A brief recess
Wednesday, June 28, 2006
So there's finally a break in the World Cup action and I must say...I have been really pleased with this year's cup. Even though Mexico did not go through it had some very well played games and really proved that they deserve to be up there with the big boys. Ivory Coast was a joy to watch and I'm very sad they had to leave early, had they been in any other group they would have gone through without a doubt. Another pleasent surprise was Ecuador who beat Poland and Costa Rica to advance as second in the group and give a huge scare to England in the next round. Finally the last pleasent surprise was Trinidad and Tobago who were playing really well and structurally sound. The Dissapointmens were...Paraguay, who looked nothing at all like the team that beat Brazil and Argentina in the eliminations to the cup. Angola, who did nothing but defend and. Costa Rica, who apparently did not realize this was the WORLD CUP and they need to go out there and play like there's no tommorrow. There's been some good goalkeepers in this cup too...Joao Ricardo, Isaksson, Bobadilla, to name a few.
Now on to the Quarter Finals...
Posted by Rod Nunez at 10:45 AM 0 comments
There is nothing to say.
Monday, June 19, 2006
My Xbox has ceased to function....so anyone want to donate money or an old x-box to my cause contact me.
Posted by Rod Nunez at 9:56 AM 0 comments
For real
Saturday, June 17, 2006
The thing about emo kids is...they all have "awesome" myspace pages.
Posted by Rod Nunez at 3:44 PM 0 comments

